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	<title>Comments on: RPG In Isolation</title>
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	<link>http://www.rpgandprogramming.com/2009/11/rpg-in-isolation/</link>
	<description>Not Role Playing Games, but the RPG programming language and the craft of programming.</description>
	<pubDate>Sat, 11 Sep 2010 01:58:12 +0000</pubDate>
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		<title>By: Buck</title>
		<link>http://www.rpgandprogramming.com/2009/11/rpg-in-isolation/#comment-427</link>
		<dc:creator>Buck</dc:creator>
		<pubDate>Tue, 10 Nov 2009 17:54:19 +0000</pubDate>
		<guid isPermaLink="false">http://www.rpgandprogramming.com/?p=201#comment-427</guid>
		<description>No doubt the success of RPG in the S/3 days left us with a glut of pre-existing home grown tool kits written in RPG.  Tool kits that got converted again and again and are still in use today.  How many RPG programmers just this year will learn to program in RPG by looking at that essentially 30 year old code?

As for replacing us geezers, I fear the answer is going to be a canned package on commodity hardware.</description>
		<content:encoded><![CDATA[<p>No doubt the success of RPG in the S/3 days left us with a glut of pre-existing home grown tool kits written in RPG.  Tool kits that got converted again and again and are still in use today.  How many RPG programmers just this year will learn to program in RPG by looking at that essentially 30 year old code?</p>
<p>As for replacing us geezers, I fear the answer is going to be a canned package on commodity hardware.</p>
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